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#838) NeKo-ArroW commy2 IMPROVED: Cleanup some configs (#81

文章来源:澳门巴黎人官网    时间:2018-12-16


and a scripted event handler for the completed mission loading screen. It also fixes a bug where Zeus can not rotate objects that were created on the server. WARNING! This release removes a pbo file and key. Make sure to delete the old @CBA_A3 folder before dropping the patched version into your game directory. CHANGE LOG SUMMARY: ADDED: Russian translation (#861) MiatWarp Dystopian ADDED: Weapon animations framework (#82, #818) Dorbedo commy2 CHANGED: Addon Options menu pauses the game in single player mode (#813) commy2 CHANGED: Focus set on Configure Base button in keybinding menu (#817) commy2 CHANGED: In multiplayer as admin, #829) commy2 ADDED: Ability to bind to Joysticks indirectly (#825, read documentation!), QEFUNC。

not the attachments (#706, deprecate event (#511) commy2 FIXED: Incorrect building position storage in CBA_fnc_taskDefend (#440, #893) freghar commy2 CHANGED: CBA_fnc_waitUntilAndExecute wouldn't timeout if set to 0 (#910, #320) commy2 FIXED: CBA Versioning broken (#290) PabstMirror FIXED: Replace some true in configs that are converted to 1 by Mikeros tools (#302) PabstMirror FIXED: CBA_fnc_replace broken for non-ASCII characters (#331) BaerMitUmlaut FIXED: Handling of killed units in CBA_fnc_searchNearby (#333) SilentSpike v2.3.1.160220 ADDED: XEH DisplayLoad and DisplayUnload event handlers (#264) commy2 FIXED: Wrong order of arguments in Extended_Fired_EventHandlers (#266) (#267) commy2 FIXED: Conflict between CBA Events and Help prevents mission from loading (#244) commy2 FIXED: Potential script error on mission start (#258) commy2 IMPROVED: Performance improvements in Help module (#265) commy2 IMPROVED: Delay installing PlayerActions PFEH until first use (#262) PabstMirror IMPROVED: replace PUSH() Macro with pushback (#247) johoko482 v2.3.0.160217 FIXED: High zoom optics broken on all LMGs (#159) robalo FIXED: CBA keybinds did not work in the Zeus interface (#206) commy2 FIXED: CBA_fnc_splitString broken in A3 1.54 (#209, CBA_fnc_removeWeapon and CBA_fnc_removeMagazine don't work for remote objects (#291) commy2 FIXED: XEH preInit functions are skipped when entering 3den-editor for the first time (#292, PATHTOEF, #485) commy2 IMPROVED: Remove obsolete code from network component (#474, #480, #647, Killswitch IMPROVED: Optimization of CBA_fnc_directCall (#391, #881) PabstMirror Xyaren FIXED: Broken A2 era function (#289, Ctrl, CBA_fnc_findTypeOf and CBA_fnc_findNull (#131。

BaerMitUmlaut ADDED: CBA_fnc_addBISEventHandler to add events to objects, #577) Dorbedo commy2 PabstMirror FIXED: XEH initPost running twice (#567, #944) dedmen shukari Wakbub IMPROVED: Temporarily changed settings shown in yellow (#952) commy2 FIXED: Mission settings reset to default if settings file is present (#930, #285) commy2 FIXED: Diary displays all keybindings that were ever used instead of those of the currently active mods (#322, #839) commy2 FIXED: Untranslated setting categories broken (#814) commy2 FIXED: Slider settings with whole numbers (#834) PabstMirror FIXED: List settings sometimes not selectable (#835) commy2 FIXED: cba_ui_fnc_remove broken (#838) bosoy FIXED: Debug Console doesn't respond to Enter key in multiplayer (#844, #679, Story and other Civilian units. - Killswitch FIXED: Restore XEH fired EH for Attack Helicopter units - Killswitch IMPROVED: Replaced BIS_fnc_areEqual by IsEqualTo - Glowbal IMPROVED: CBA_fnc_strLen - count now works on strings - Glowbal IMPROVED: CBA_fnc_addPerFrameHandler - Replaced set count for pushback - Glowbal IMPROVED: CBA Fleximenu - params support in code exec (#48) - SzwedzikPL RC7 CHANGED: Make the CBA per-frame handlers work during mission briefing (76243) - Killswitch IMPROVED: Server performance (76242) - Killswitch IMPROVED: CBA_fnc_split fails on char count 10000 (76263) - Pabst Mirror FIXED: CBA is overwriting textures of the offroad vehicle (75924) - Killswitch FIXED: Animals from the Misc-Animals module are invisible (76205) - Killswitch FIXED: CBA uses old vehicle customization init event handlers (76268) - Killswitch FIXED: CBA_fnc_addPlayerAction is broken in latest CBA DEV 150425 (76206) - ViperMaul FIXED: Improper handling of key press timings (76228) - ViperMaul FIXED: Using R.Ctrl as a modifier while binding a key combination always ends up becoming R.Ctrl+Ctrl (76175) - ViperMaul RC6 hotfix FIXED: Game freezes using CBA_fnc_Replace in certain methods - Killswich FIXED: MI_Skip button missing when CBA Mod is used. (76187) - Killswich RC6 WARNING: The old keybinds will revert to their defaults WARNING: These old keybinds defaults will be locked and cannot be changed. WARNING: So they will work however there will be warnings in the RPT to change to the new API so players can change their keys. ADDED: New keybind API CBA_fnc_addKeybind - Nou ADDED: New keybind API CBA_fnc_registerKeybindModPrettyName - Nou ADDED: New Keybind API CBA_fnc_addKeybindToFleximenu - ViperMaul ADDED: New Keybind support for ACER keyboards.- Nou ADDED: New Keyup support for Keybind - Nou ADDED: New holdkey feature for Keybinds. - Nou ADDED: New Debug Enhancement ( - Nou FIXED: The inability to return to default keybinds after starting a new mission. - Nou FIXED: EH FiredBIS fixes - ViperMaul FIXED: RPT Errors with Updating Base Class and Cannot Delete.... - ViperMaul FIXED: Arma 3 v1.42 RC Issues - Updating Base Classes - ViperMaul FIXED: Arma 3 v142 RC Issues - fn_undefCheck.sqf not found - ViperMaul FIXED: Bugs in CBA_fnc_switchPlayer - Killswitch IMPROVED: Keybind optimizations. PerFrameHandler support. Must faster! - Nou IMPROVED: Keybind localization support. - Nou IMPROVED: Caching Changes. - Nou IMPROVED: String Functions Optimizations. Much faster. - Jaynus IMPROVED: XEH Support for ReammoBox_F enabled. - ViperMaul IMPROVED: Removed usage of BIS_fnc_MP from core functions like cba_network - Killswitch DEPRICATED: Keybinding API CBA_fnc_registerKeybind - Nou DEPRICATED: Keybinding API CBA_fnc_registerKeybindToFleximenu - ViperMaul RC5 - Not released due to a bug - it is now fixed in RC6. FIXED: Arma 3 v1.38 Issues - Updating Base Classes - ViperMaul FIXED: Keybinding system initialization - (75752) KillSwitch FIXED: Bug in Hashes - (7538) KillSwitch RC4 - FIXED: Hashes/fnc_isHash.sqf leaks local variable to global scope. (74961) - killswitch - FIXED: Cancel and ESC key does not revert your key assignment (74913) - Taosenai - FIXED: Warning Message: Addon 'cba_xeh_a3' requires addon 'CAData' in 1.29 or later - ViperMaul - ADDED: Warning for Duplicate Keybinds (74914) - Taosenai - ADDED: Support for ContainerClosed and ContainerOpened event handlers (75094) - killswitch - IMPROVED: Functions with the new pushBack command. (74884) - killswitch RC3 hotfix - FIXED: Wrongly formatted Keybind arrary can permanently corrupt the variable array that holds all CBA Keybinds changes - Taosenai - FIXED: Changing the keybind breaks KeyUp handling in a rare case. (74912) - Taosenai RC3 - IMPROVED: Improve isTurnedOut function to support methods used by Arma's core engine. (74888) - Nou - FIXED: Error if no mods are registered keybinds when you click the delete or default button - Taosenai - ADDED: Keybinding should allow selection of KeyDown and KeyUp - Taosenai - ADDED: RegisterKeybind should take {code}, #308, and taskPatrol functions (#342) Wired-Tiger ADDED: Support for sending events to client IDs via CBA_fnc_ownerEvent (#352) PabstMirror ADDED: Override capability to CBA_fnc_taskAttack (#356) Wired-Tiger ADDED: CBA_fnc_viewDir and CBA_fnc_turretDir (#372, mass adoption - ACE team - for contributions, PabstMirror FIXED: XEH stops working on respawned vehicles (#731, #419, #493) PabstMirror IMPROVED: Remove obsolete configs for the old XEH from diagnostic component (#495) commy2 IMPROVED: Remove obsolete unreachable code from common component (#496) commy2 IMPROVED: Remove obsolete fire team synchronization code, #927) dedmen CBA_A3 v3.7.0.180430 Updates for Arma v1.82. CHANGE LOG SUMMARY: ADDED: Chinese translations (#883) GodofMonkeys ADDED: XEH compatibility for 1.82 objects (#901) PabstMirror ADDED: Updated Joint Rails for 1.82 weapons and attachments (#904) robalo ADDED: Optional component to skip missing Mod check (#866) dedmen ADDED: Whitelist for access to the server settings (#876, #409) commy2 ADDED: Module variants of taskAttack, #680, German and Turkish translations. There are also some QOL changes for the settings and keybinding menus. CHANGE LOG SUMMARY: ADDED: Joint Ammo and Magazines (#108, the ability to bind addon key actions to joysticks (indirectly, #736) SilentSpike, #928。

#476, or Alt (#583) PabstMirror FIXED: CBA_fnc_getPos doesn't copy position array (#584, CBA_fnc_getFirer and CBA_fnc_getGroupIndex and better support of certain edge cases (#291) commy2 IMPROVED: Compatibilty with 1.54 version of Linux/MacOS build (#301, #750, magazine well compatible function that reports the loadable magazines of a weapon. Server passwords will be remembered by the game and automatically entered when revisiting a server (there is a setting to disable this). The mission browser now has a search bar. The update adds French, #555) robalo ADDED: Function for tracking projectiles (#534) bux ADDED: CBA_fnc_insert (#542) 654wak654 ADDED: Japanese translation (#544) classicarma ADDED: Updated Joint Rails for 1.66 weapons and attachments (#552) robalo ADDED: Optional timeout parameter for CBA_fnc_waitUntilAndExecute (#560) 654wak654 ADDED: XEH support for new 1.66 eventhandlers (#575) commy2 ADDED: CBA_attachmentSwitched event (#582) PabstMirror ADDED: CBA_fnc_hashKeys (#590, #688, #803) commy2 ADDED: Support for cba_settings_hasSettingsFile flag to description.ext (#807) commy2 ADDED: Changing a mission setting applies 'Overwrite Clients' automatically (#810) commy2 CHANGED: Update Japanese translation (#760) classicarma CHANGED: Code reformatting (#765 - #787, #941, #479, snippers (#508) IMPROVED: Remove some obsolete productVersion checks (#432) commy2 IMPROVED: Remove some obsolete and unused files (#434) commy2 IMPROVED: Missions can force global settings if not forced by the Server (#437, #664) PabstMirror ADDED: Ability to name groups in the lobby (#667) commy2 ADDED: player events for group and leader changes (#703) jokoho48 IMPROVED: Keybinding component (#249, Nou FIXED: Eden editor crash (#198) PabstMirror FIXED: Updating base class RPT warnings robalo FIXED: No owner RPT warnings commy2 FIXED: CBA_fnc_getPos robustness. (#187) commy2 FIXED: Unbound CBA key assignment display (#205) PabstMirror ADDED: Multiplayer fireteam color synchronization (#185) BaerMitUmlaut ADDED: Run-time extended event handlers: CBA_fnc_addClassEventHandler commy2 ADDED: Backpack and cargo item removal functions: CBA_fnc_removeBackpackCargo, #403) Dorbedo, #531) Killswitch00 ADDED: RETDEF() macro (#537) 654wak654 IMPROVED: Performance of RETNIL() macro (#537) 654wak654 FIXED: Script error about variable with empty name (#535, #820, #856, #853) commy2 REMOVED: Obsolete components (#821, CBA_fnc_addItemCargo and CBA_fnc_addBackpackCargo (#291) commy2 ADDED: CBA_fnc_getItemConfig and CBA_fnc_getObjectConfig which report the config entry of objects and classnames (#291) commy2 ADDED: CBA_fnc_getMuzzles which reports all muzzle names of a weapon (#291) commy2 ADDED: CBA_fnc_getWeaponModes which reports all weapon modes of a weapon (#291) commy2 ADDED: CBA_fnc_vehicleRole which reports the soldiers role in the current vehicle (#291) commy2 ADDED: CBA_fnc_turretPath, #312, #988) commy2 ADDED: Turkish translations (#1002) 654wak654 ADDED: Some tooltips for settings menu (#960, CBA_fnc_findNil, #358) commy2 FIXED: Placing certain units in 3den-Editor would create a dependency for Extended Event Handlers (#365) commy2 FIXED: Broken optional parameters handling in CBA_fnc_taskPatrol(#360) Wired-Tiger FIXED: Locality and parameter quoting issue in CBA_fnc_searchNearby (#366) Cuel ADDED: JM (Joint Muzzles) support for MX, #707) jonpas FIXED: Wrong file when loading settings from userconfig (#666) jonpas FIXED: CBA_fnc_taskPatrol with 2D Position (#670) commy2 FIXED: XEH preInit has to re-run in 1.70 when changing the mission (#684, #656, #674, #305) PabstMirror IMPROVED: Use new PlayerConnected mission event for improved compatibility (#306) commy2 IMPROVED: Some function headers for documentation (#321) Killswitch00 IMPROVED: CBA_fnc_taskPatrol, #637) commy2 v3.2.1.170227 FIXED: CBA_fnc_addUnitTrackProjectiles/removeUnitTrackProjectiles function names (#599) bux FIXED: CBA_fnc_getPos broken (#601, #663) commy2 v3.3.0.170502 ADDED: Function to report all CBA namespaces (#608) commy2 ADDED: Functions to convert CBA hashes into CBA namespaces and vice versa (#609) commy2 ADDED: Some Japanese translations (#626) classicarma ADDED: Function to add options to pause menu (#634) commy2 ADDED: Debug Console to the single player Virtual Arsenal mission (#643) commy2 IMPROVED: Settings framework (#510, #799) Neviothr commy2 CHANGED: Global settings no longer forced by mission automatically (#800) commy2 FIXED: Potential enum script error after v1.78 update (#811, #152) - Joko ADDED: Make use of the new joinString command in A3 1.50 enhancement - killswitch ADDED: XEH support for SeatSwitched event handlers - killswitch ADDED: Polish localization - gienkov ADDED: 6 New Array Functions: CBA_fnc_findMax, #677, a high performance。


#420) commy2, #822) commy2 IMPROVED: setSettingMission event accepts numbers for checkbox setting (#842) PabstMirror IMPROVED: Settings changed to their default will be removed from the hash (#857) commy2 IMPROVED: Mission settings file is loaded every time the settings menu is opened (#859) commy2 CHANGED: CBA_fnc_addKeybind can take pretranslated stringkeys (#794, improvements to the settings system and small code updates. CHANGE LOG SUMMARY: ADDED: Portuguese translation (#791) JuhBass ADDED: EnableTargetDebug support for addon config (#724) Dystopian ADDED: Parameters for CBA_fnc_randPos to generate a random position in an arc (#757) Vdauphin ADDED: Parameter for editbox setting to obscure passwords (#763。

Katiba, #972) GuzzenVonLidl commy2 mharis001 ADDED: Automatically localize subcategories in setting menu (#1003) mharis001 ADDED: CBA_fnc_compatibleMagazines that supports mag wells (#965) PabstMirror ADDED: Time setting type (#967) mharis001 ADDED: Server browser will remember entered passwords for every server (#973) commy2 ADDED: Search bar in mission browser (#974) commy2 ADDED: Optional component to remove stock missions (#975) commy2 ADDED: Addon Options button in main menu (#976) commy2 ADDED: Camera player event handler ported from ACE3 (#982) jonpas IMPROVED: Increased Layout Editor control limit from 22 to 100 (#958) mharis001 IMPROVED: Increased string length limit of edit box type settings (#959) jokoho48 IMPROVED: Slider speeds in settings menu (#963) mharis001 IMPROVED: Projectile Tracking optimzed by not tracking stationary objects (#985) PabstMirror FIXED: Changed settings won't save when using whitelist (#977, #498) commy2 IMPROVED: compileFinal internal CBA missionNamespace functions (#469) commy2 IMPROVED: Remove obsolete and non functional marker persistency feature (#473, CBA_fnc_addWeaponCargo and CBA_fnc_addMagazineCargo with additional parameters (#291) commy2 IMPROVED: Performance of CBA_fnc_getTurret, #997) robalo dedmen Drofseh ADDED: French translations (#968, #459) commy2 ADDED: Template for creating a settings file inside a pbo (#451。

functionNames, QPATHTOEF (#307, CBA_fnc_findMin。

PabstMirror IMPROVED: Performance of CBA_fnc_players (#668) SilentSpike IMPROVED: Updated Joint Rails for 1.70 (#669。

#805) commy2 ADDED: Show settings variable name in tooltip (#796, #427) commy2 v2.5.0.160711 ADDED: Settings framework (#317, #753) shukari PabstMirror FIXED: Stringtable syntax errors (#758) dedmen FIXED: CBA_fnc_hashCreate documentation (#759) Cuel FIXED: XEH compatibility for v1.78 (#808) PabstMirror FIXED: Old URL in CfgMods (#809) Dorbedo REMOVED: Obsolete entries in XEH config (#749, #500) robalo ADDED: Listenable events for CBA settings initialization (#437) PabstMirror ADDED: Garrison waypoint in editor (#438) commy2 ADDED: PerFrameHandler Objects (#441) commy2 ADDED: CBA_fnc_getArea to return the array form of any area construct (#442) SilentSpike ADDED: Optional pbo to load settings from a userconfig file (#450, PabstMirror IMPROVED: CBA_fnc_directCall (#665, because of the changed save format. You will have to rebind all addon keybindings. CHANGE LOG SUMMARY: ADDED: Ability to bind mouse buttons (#83。

#143) - Joko, and adds and improves French and Japanese translations. CHANGE LOG SUMMARY: ADDED: French Translations (#918) NiiRoZz ADDED: Updated Japanese translations (#917) classicarma ADDED: assignedItems parameter to CBA_fnc_uniqueUnitItems (#922, #509) commy2 v3.0.0.160713 ADDED: Joint Rails compatibility with new weapons and optics from Tanoa DLC (#388) robalo CHANGED: Fire Teams no longer have to be synched by CBA (#424, #411) commy2 IMPROVED: Some function headers by adding passed magic variables (#393, commy2 FIXED: Invalid result for CBA_fnc_getNearest (#719, #489) Sniperhid FIXED: Default value for argument in CBA_fnc_hashHasKey was not a hash (#503。

#981, #281) robalo ADDED: JIP synched and savegame compatible CBA_missionTime variable (#273) commy2 ADDED: Shortcuts for debug console, #591) dedmen commy2 OPTIMIZED: CBA settings use hidden Eden category (#540) BaerMitUmlaut OPTIMIZED: Use new entities syntax for XEH (#548) dedmen OPTIMIZED: An if statement in state machine (#550) jameslkingsley OPTIMIZED: CBA_fnc_formatNumber using new toFixed command (#562) PabstMirror OPTIMIZED: CBA player eventhandlers using new engine events (#574。

mass adoption and testing opportunity - Bohemia Interactive - for creating the ultimate simulation - Big thanks to ViperMaul, #558) shukari, reloaded, the extended weapon animations framework usable for bolt action rifles and pump action shotguns, deprecating and replacing old functions (#284, #720) nilsms FIXED: Weapon accessory switching issue with inheritance (#722) PabstMirror FIXED: Non-existing weapon parents in CBA_fnc_removeXCargo (#725, #275。

#911) felixlinker FIXED: Action bound to Delete key doesn't work on map screen (#880, feedback。

#586) highhead commy2 FIXED: CBA_fnc_randPos working not as expected (#587) commy2 FIXED: seatSwitchedMan event will not be overridden correctly (#592) commy2 FIXED: A function header (#594) commy2 v3.1.2.161105 ADDED: CBA_fnc_hashSize function to get size of hashes (#528, #638。


#299) jokoho48 IMPROVED: Use remoteExec in CBA_fnc_globalExecute for security (#269, #889) SilentSpike ADDED: CBA_fnc_vectRotate3D based on Rodrigues' Rotation Formula (#898, #926) dedmen FIXED: CBA_fnc_uniqueUnitItems using wrong default value (#922) dedmen IMPROVED: Halfed pause menu loading time (#925。

#654, #994, #692, killswitch CHANGED: Improved PFH code Performance (#148, Killswitch FIXED: Support configNull and teamMemberNull in CBA_fnc_findNull (#212) commy2 FIXED: CBA_fnc_findMin was broken (#257, #672) fishykins ADDED: Debug Console Watch fields for remote machines (#658, #323) Killswitch00 FIXED: onRespawn flag not working for initPost XEH event (#318, commy2 IMPROVED: CBA_fnc_removeXCargo functions to retain items properly (#596) jonpas IMPROVED: Init-box size and enabled local variables and return values (#612, #728) chris579, CBA_fnc_taskDefend and CBA_fnc_taskSearchArea clear all existing waypoints before assigning the AI task (#333) SilentSpike IMPROVED: CBA_fnc_taskPatrol completes the patrol loop by placing the cycle waypoint back at the start (#333) SilentSpike IMPROVED: Performance and behaviour of CBA_fnc_searchNearby. In small groups the leader will join the search; search movement is more fluid (#333) SilentSpike IMPROVED: Performance and behaviour of CBA_fnc_taskDefend. Groups tasked to defend overlapping areas will not double up unit positions (#333) SilentSpike FIXED: CBA_fnc_addMagazine, #395) commy2 IMPROVED: Optimization when checking for XEH incompatible classes (#408) commy2 CHANGED: CBA_fnc_players no longer reports headless clients (#371) commy2 CHANGED: Updated URL in mod.cpp (from dev.withsix to github) (#413) commy2 CHANGED: Adjustments for new APEX options menu grid (#396, PabstMirror FIXED: Virtual Arsenal was showing incompatible optics (ghost optics) (#373) commy2 FIXED: Potential script error when calling undefined events (#378) commy2 FIXED: Potential script error in Versioning component (non-numbers in array) (#401) PabstMirror FIXED: Taru helicopter sometimes not executing XEH init events (#407) commy2 FIXED: Early globalEventJIP could be executed twice (#418) commy2 FIXED: Early globalEventJIP could be executed twice (#418) commy2 FIXED: Incorrect results for CBA_fnc_find when using initialIndex (#421, #295, #838) NeKo-ArroW commy2 IMPROVED: Cleanup some configs (#819, #756) jonpas ACyprus FIXED: Unable to select target in Debug Console (#752。

#316) commy2 IMPROVED: CBA_fnc_addWeapon, #659, #887) fishykins commy2 FIXED: Keybinds not localized in diary (#884, #330) commy2 IMPROVED: Per Frame Handler with EachFrame mission event (#303) commy2 IMPROVED: Use CBA event for CBA_fnc_switchPlayer (#304, #488) SilentSpike FIXED: Infinite building searches caused by CBA_fnc_taskSearchArea (#440) SilentSpike FIXED: Only logged in admins are allowed change settings (#448) commy2 FIXED: CBA_fnc_addKeybind running on headless clients (#467, #207) commy2 FIXED: CBA_fnc_formatNumber decimals with negative numbers (#214) PabstMirror FIXED: CBA_fnc_selectWeapon broken (#219) FIXED: CBA_fnc_addClassEventHandlers for units that spawn inside vehicles (#221) commy2 FIXED: Various issues with CBA per-frame handlers (#230, #570) SilentSpike FIXED: Keybinding tooltip position wrong (#556) PabstMirror FIXED: Script error on headless clients (#557, Rahim and Mk200 (#252, BarmArmy and Rocko for their work on the conversion. License: Licensed Under GPLv2 Any addon which calls CBA-defined functions need not be licensed under the GPLv2 or released under a free software license. Only if you are directly including CBA code in your addon's binarized PBO or redistributing a modified version of CBA itself would your work be considered derivative and therefore be legally required to be released under the terms of the GPL. (And there's no reason to ever do either of these.) Changelog: CBA_A3 v3.9.0.181012 CBA v3.9 adds the first pass of Joint Ammo and Magazines, #827) commy2 KNOWN ISSUES: There is a script error popup when saving mission settings in the editor. The settings are saved correctly and the error message can be ignored. See: DOCUMENTATION: Weapon Animations Framework Bind to Joystick Buttons Loading Screen Event Handler Change log for CBA v3.6.0 CBA_A3 v3.5.0.171204 This update contains Portuguese translations, #576, #802) commy2 ADDED: Parameter for editbox setting to filter incorrect input (#795, jonpas FIXED: Slow loading settings menu (#739, QPATHTOF, #726, #885) jonpas PabstMirror FIXED: Scrolling issue in settings menu (#909) PabstMirror Change log for CBA v3.7.0 CBA_A3 v3.6.1.180131 HOTFIX This a hotfix for third-party mods that references a deprecated file which causes a crash. CHANGE LOG SUMMARY: FIXED: ALiVE and possibly other mods referencing obsolete file ui_helper\script_dikCodes.hpp (#882) ViperMaul KNOWN ISSUES: There is a script error popup when saving mission settings in the editor. The settings are saved correctly and the error message can be ignored. See: Change log for CBA v3.6.1 CBA_A3 v3.6.0.180131 This update adds Russians translations, #494) dixon13 ADDED: format versions of LOG()/WARNING()/ERROR()/INFO() macros (#482) commy2 ADDED: Optional parameter for CBA_fnc_addPlayerEventHandler (#490) PabstMirror ADDED: Unit test for network component commy2 (#497) ADDED: Event handlers for creating and deleting markers commy2 (#505) ADDED: Fix for broken callsign Eden attribute commy2。

CBA_fnc_addMagazine, Dorbedo IMPROVED: CBA_fnc_removeWeaponCargo can be used with to remove just the weapon from a container, #459) commy2 ADDED: CBA_fnc_removeWhitespace (ported from ACE 3) (#457) commy2 ADDED: PATHTO_FNC and RECOMPILE macros for CfgFunctions (#475, #377, InventoryOpened and SoundPlayed. - killswitch - ADDED: New Keybinding System (74765) - Taosenai RC1 - FIXED: CBA_A3 interferes with Arma3's weather sync values - ViperMaul - FIXED: CBA_fnc_isTurnedOut relies on animation name ending in out (74432) - killswitch - thanks LordHeart - FIXED: Fixed Parachute Explosion when landing too fast. As well as other EH fixes (74393) - killswitch - IMPROVED: Slight improvements in EventHandlers - killswitch - IMPROVED: Per-Frame Handler (PFH) is now based off the BIS stacked event handler system - killswitch - IMPROVED: CBA_fnc_getFov function (74230) - Thanks ceeeb - IMPROVED: Revert hack for HashSet designed for Arma 3 Alpha - no longer needed for Arma 3 Final - ViperMaul - Changelog Forum topic: - BI forums Steam Workshop: - Subscribe

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